  _    ___      ____     __            _____   _____ 
 | |  | \ \    / /\ \   / /      /\   |  __ \ / ____|
 | |__| |\ \  / /  \ \_/ /      /  \  | |__) | |     
 |  __  | \ \/ /    \   /      / /\ \ |  ___/| |     
 | |  | |  \  /      | |      / ____ \| |    | |____ 
 |_|  |_|   \/       |_|     /_/    \_\_|     \_____|
                   	    converted by Birdie (_F_)
                                                     
replaces swatvan.dff and swatvan.txd by default

Attention VehFuncs users! Always be sure to have the latest VehFuncs installed:
https://gtaforums.com/topic/904475-vehfuncs/
VehFuncs version at the time of release: v1.8.3 beta (12.04.20)

- 3 versions:
  + VehFuncs version (police, noose, army versions)
  + IVF version (original lights and dirt)
  + San Andreas version (SA lights and dirt)
- All versions adapted to IVF
- San Andreas reflections
- High quality damage model
- Realistic size
- If replaced by default, no sinking/small wheels in SA-MP/MTA
- Custom .col file
- Fixed R* bugs (door openings etc)
- Custom handling
- Compatible with Improved Vehicle Features by DK22pac


handling.dat line:
SWATVAN       5000.0 11000.0 2.8 0.0 0.0 -0.1 85 0.65 0.7 0.46 5 100.0 22.0 99.0 4 D 4.4 0.55  0  27.0  0.7  0.08  1.0  0.30  -0.18  0.45  0.0  0.55  0.06  40000  882010  0   0    1   13

vehicles.ide line:
601, 	swatvan, 	swatvan, 	car, 	SWATVAN, 	SWATVAN, 	van,	big,	 	4, 	0,	0,		-1, 1.366, 1.366,	-1

carcols.dat line:
swatvan, 91,24

